Nightfall – Reforged Eden

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Author: Ente

Last revision: 3 Aug, 2023 at 17:32 UTC

File size: 184.32 KB

On Steam Workshop

Description:

Built for Reforged Eden 1.9!

Type: Fleet Carrier
Tier 4 / C9, 2.088.983 CPU
Size Class: 21 (21,50)
Unlock Level: 25

Built for CPU and Block Limits

The Nightfall is a large fleet carrier, designed to carry and quickly deploy fleets of SVs and micro CVs. It can also dock one of my Monolith CVs (You need to add landing gear to its roof, it docks from below. See Screenshot).

The Ship comes with a giant Hangar and extensive production and farming facilities, to enable it to work as a base of operations for extended time periods.
Even though the shield can be upgraded to rival dreadnoughts, the ship is not intended to be a fighter. (Thats why it can dock a Monolith.)

Hull is Steel, with additional armor around critical devices.

The ship isn’t high g capable out of the box, but can be upgraded. It has a ramp to deploy Hover Vessels from the lower Hangar.

Upgrade options:
-Up to (4/4/4/4/4/2) Shield setup
-Up to 19 (de)constructors total
-All the thrusters!
-Up to 11 Hydroponics Bays
-Teleporter
There are no marked weapon upgrades, but you can of course add turrets everywhere on the hull, should you desire to do so.

Turrets:
12 Minigun turrets

Equipment:
Full solar setup
Adv. Warp Drive
All med-tools
2x Adv. Constructor
Wifi
3x Fridge
3x Food Station
Multiple O2 Stations + Armor locker
Long-Range Radar

Storage:
2x 320k Ammo
18x 640k Storage
2x 320k Harvest Storage
Various Cargo Boxes

Shield Setup:
1x Adv. Shield
3x Large Capacitor
1x Large Charger

LCDs are modifications from sulusdacors LCD Library, so a big thanks to him for his amazing work!

Authors Note: I was severely restrained by size class on this one, as I wanted it to stay below 21 to be able to bring it in on the Anvil Server. This means lighting, details and LCD Work is sadly somewhat limited, especially in the crew and maintenance sections. Also it is close to impossible to do a good light setup for a Hangar of this size, due to how low the max range of regular lights is. Additionally the game tends to stop rendering them way too early. I placed some spotlights in the hangar, which can be activated via P-menu switch, in case you need more light in there.

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Reforged Eden 1.10Steam Workshop