Flogis Battle AI Mod (Slightly-Smarter-AI-Version)
What does this mod do?
We all know the Warhammer AI can be cheesed quite effectively, this mod tries to make it a bit more difficult. Although limited I have made some tweaks to the battle AI.
This only will affect the AI on the battle map and can be used with any campaign AI mod.
Features:
– AI should no longer bombard own troops with artillery and magic to target a small amount of enemies
– AI will use its summons much more carefully
– AI should not waste their summons at the start of the battle or if you charge them with one lord
– Minor factions are not handcuffed by the battle AI anymore
– Tweaked some modifiers to allow better AI usage of spells and abilities (could not possibly test everything here, pls report strange stuff you might encounter)
– Tweaked some AI logic which should lead to a slightly improved performence in sieges, defending points (you’ll still be able to completely cheese it probably if you insist)
Known Issues:
– Half of the AI Army chasing a single unit seems to be a 4.0 vanilla issue, did not manage to change that behavior yet, feels hardcoded unfortunately
Please report strange AI behavior you might encounter.
Compatibility:
Should be compatible with any mod not changing the battle AI.
Useful Links
Maybe you want to visit my modding discord channel:
You can discuss this mod there.
Discord Channel[discord.gg]