Remove Starting Shadow
Adds an event option to remove all enshadowment from the starting tile.
The event fires for the Supplicant at the end of the first turn, and gives an option to remove all Shadow from his location. For the removal to work as intended and prevent the early spread of Shadow from the Elder Tomb, keep the Supplicant idle for one turn so the event can clean out the tomb’s 100% starting enshadowment.
The event also has an option to leave things as they are (so the mod can be left active with no impact on gameplay until you want a "low early impact" game). I made this to imitate Vinerva’s super-flexible start in a no minimum panic / minimum panic set by victory game with the other gods.