Wandering Ming

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Author: Dream Flourish

Last revision: 28 Jan at 13:30 UTC

File size: 5.64 MB

On Steam Workshop

Description:

ATTENTION, ATTENTION, ATTENTION!!!!

  1. Version 1.35 has been updated, with a redesigned mission tree and over 60 modified & new missions. Flood penalties have been lowered, and no additional flood mod is needed.
  2. The first scenario is "Fantasy Wanderer Ming" or "Eastern Dynasty". The first recommended country is the Ming dynasty.
  3. Play from the perspective of Emperor Jianwen. The game can be challenging (for instance, in normal difficulty, by expanding and exploring, colonizing Brazil by 1510, returning to the mainland around 1550. This is mainly because the Ming dynasty exploded, and it was relatively easy to clean up the Great Shun and the underdeveloped Manchuria. After all, when does the Ming dynasty not explode itself? doge)
  4. This is a lightweight mod, with minimal changes to the game mechanics.
  5. Currently, this mod includes two countries, one starting country: the Emperor Jianwen’s Ming, another possible established country: the Ming Empire, a brand new mission tree, accepting cultures, establishing the Ming Empire decision, and so on.
  6. There are over 20 special events.
  7. Before transformation: Three-Stars flag, Ming, Byzantine Red. After transformation: Ming-character flag, Ming Empire, Roman Red.

    Future Plans (slowly updating):
    1. Empress & Divine Monarch events (Already updated. Two Divine Monarchs. One each in the 16th and 18th centuries if conditions are met)
    2. Renaissance Colonialism Thought Events (Already updated, completing the South America discovery mission can trigger)
    3. Accepting Uighur, Zhuang culture decisions (Already updated)
    4. Starting scenarios (Already updated)
    5. Liaodong cores or claims (Already updated)
    6. Three Exhortations and Six Comforts, Tusi, Protectorate, etc. can establish vassal states
    7. Special disasters
    8. Exclusive era missions
    9. Wonders

    Any suggestions or bugs can be left in the comments anytime, I will update when I have time.


    Historical Background of Fantasy:
    • Emperor Jianwen really escaped from Nanjing and, with his trusted followers and people, drifted to the Molucca Islands, beginning a fascinating branch of history.
    • For 40 years, Jianwen led his followers in hard work, eventually integrating with the indigenous people and educating them. During this period, due to the frequent Western Ocean voyages by the "pretender Ming" for intelligence gathering, they did not even dare to engage in trade to avoid Zheng He’s attention. After the deaths of Zhu Di and Zheng He, the "pretender Ming" no longer cared about Western Ocean affairs and stopped large-scale voyages. Thus, Jianwen and his followers finally began trading in the Oceanic region, their nation gradually prospering. As the population increased and land became scarce, Jianwen’s people began to carefully expand to the islands of the South Ocean. They referred to themselves as the "Ocean Country" to outsiders and even changed their flag, not daring to make their presence known. (Although in reality, the Ming dynasty had no particular flag)
    • Emperor Jianwen never ceased to yearn for a return to his homeland. Will he achieve his wish? Are his people still awaiting the return of the true Emperor?


    Basic Description:
    • Powerful mission tree, ideas, some decisions, and events.
    • Mission Tree:
      1. Mission line 1: Oceania military line. Colonizing the Spice Islands will give you a claim on Makassar, conquering Makassar will give you claims on all of Indonesia (including Majapahit), and conquering Majapahit in Indonesia will give you claims on all of Malaya.
      2. Mission line 2: Colonizing Australia—Africa South America North America Maritime Silk Road
      3. Mission line 3: Mandate of Heaven
      4. Mission line 4: East Asia expansion
      5. Mission line 5: Counter-offensive Ming line

    • Flavor Events: Start-up event, homesickness, colonization, population growth, 1523, contentment, Western thoughts, first contact with Ming, fox advance event, return to the homeland, far surpass Han and Tang, heir event, Renaissance colonialism thought event, etc.
    • The Bird’s Head Peninsula was chosen because the Ming dynasty has no visibility here and it is safe to hide here. The capital is in Fakfak, and the Australian colonies will not form colonial territories, ensuring that the early volume will not decrease due to the separation of colonial territories. Later, you can relocate the capital and establish Australian colonial territories.