TraitRebalance

If you liked this item, please rate it up on Steam Workshop page.

Author: Nora

Last revision: 18 Nov, 2017 at 23:05 UTC

File size: 159.74 KB

On Steam Workshop

Description:

This mod attempts to rebalance some of the traits given to players with regards to making a custom faction

While I do rebalance some of the DLC traits, DLC is not required to use the mod as it will only change the traits that are available to you

Disclaimer: This mod was done with multiplayer in mind, and debated amongst people who don’t know too much about balancing. Any tips or suggestions are welcome!

NOTE: IF USING ALONGSIDE THE CUSTOM FACTIONS UNLOCKED MOD, ENSURE THAT THIS MOD IS ABOVE IT IN THE MOD ORDER, AS SOME OF THE FACTION TRAITS WILL BE MISSING

Changes made:
High Seat of the Queen – Changed the point cost from -10 to -20
Nomadic Cities – Changed the point cost from -15 to -10
Power Through Pain – Changed the point cost from 10 to 5
Science-Phobic – Changed the point cost from -10 to 10

Agriculturally Challenged – Changed the point cost from -10 to -15
Brace Yourself – Increased the Trade Route Bonus during summer from 15% to 25%
Breath of Auriga – Changed the point cost from 10 to 5
Conversion – Changed the point cost from 40 to 35
Cull the Herd – Changed the point cost from 10 to 5
Cuts both Ways – Increased the dust income from 8% to 10%
Dust Efficient – Changed the point cost from 25 to 15
Expert Forager – Changed the point cost from 10 to 5
Fast Epimorphosis – Changed the point cost from 10 to 5
Keys to the Market – Changed the point cost from 10 to 50
Living Towns – Changed the point cost from 25 to 10
Seeds of Dissent – Changed the point cost from 10 to 5
We Chosen Few – Removed the growth increase
Weapons of the Enemy – Changed the point cost from 15 to 10
Cellulose Mutation – Changed the point cost from 25 to 35
Dreams of Glory – Changed the point cost from 5 to 10
Fast Travellers – Changed the point cost from 10 to 15 for the first tier
Meticulous Analysis – Changed the point cost from 3 to 5 for the first tier and 6 to 10 for the second tier
Offense First – Changed the point cost from 10 to 15
Optimal Defense – Changed the point cost from 10 to 15