Custom Faction
This mod allows you to remove the base Traits from any faction and add any base Traits from other factions. The "Base Traits" are listed bellow with their limits per faction made.
Units – 1 per Era
Settler – 1
Militia – 1
Hero – 1
Major Trait – Unlimited
This mod has not been tested with other mods! Feel free to test it with other mods and let me know and I will try to accommodate you in some way but no guarantees. I will not be trying to make this mod compatible unless I have specific requests.
None of the Units (Units, Militia, Hero, Settler) from the Allayi Faction can be used unless you have the Major Trait "Shifting" (This is due to the trait pretty much saying you are getting the units) and I reduced the points it cost to 10 and made the base Units (Not Settler, Militia, or Hero) cost 5 to make it total the original cost if you get the trait and the units but less if you don’t want all of them.
Due to issues (mostly, the lack of documentation) with this mod installed whenever you start a game your initial army of 4 will be split into 3 armies (1 Hero, 1 Settler, 2 Units) but they will be next to each other and can be combined.
I have set the trait limit to 105 since you can’t use this mod with other mods that change the max limit. (Currently working on a more permant solution if anyone has any ideas please contact me).
*** NOTE ***
Works with all DLCs expect Tempest! Have not implemented that one yet due to it just coming out!
