Community Balance Mod – Beta

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Author: Propbuddha

Last revision: 21 Dec, 2015 at 16:12 UTC

File size: 125.95 KB

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Description:

v0.0.2
+ Search Party Technology now adds +1 to Vision Range of armies in addition to better odds searching Ruins
+ Roving Clans “Peace and Prosperity” trait grants reduces Empire Expansion Disapproval by 10% for each Road built
+ Ardent Mages’ Dust cost of Pillars increases based on the number of that specific type of Pillar, rather than the number of all Pillars
+ Ardent Mages’ Ardent Fire ability now grants bonus Damage instead of Attack
+ Ardent Mages’ Teslem Warlocks now have +50% Life and -25% Damage
v0.0.1
+ Expansion Victory now occurs at 50% of territories
+ Mercenary are introduced to the Marketplace at higher levels faster
– Remove “Fast Learner” skill from all Drakken heroes
+ Swap Position of “Managed Torpor” and “Arboreal Dust Dowser” on Forgotten Hero Skill Tree
– Remove +1 INF/pop from “Impassioned Preacher” Cultist skill
+ Roving Clans’ starting Hero (Siryi Alastra) replaced Dust Efficiency 1 skill with Dust Boost 2
+ Forgotten get Extra Assassin unit at start
+ Forgotten Start with Cauldata Sanctuary tech unlocked
– Cultists’ starter Hero’s (Andom the Seer) Influence Boost skill is redcued to level 1
– Cultists’ cost of Boosters increased by per converted Village. Each Converted Village should count as 20% of a city.
– Increase cost of Drakkens’ Force Truce declaration (to same level as breaking a truce, roughly double the cost)