Cap Tweaks (DE)

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Author: KhromeHound

Last revision: 3 Feb, 2019 at 23:45 UTC

File size: 1.02 KB

On Steam Workshop

Description:

Simple mod that adjusts a few values, primarily skill caps as well as a sizeable boost to default carry weight.

Attribute cap is moved from 40 to 80.
Skill cap is moved from 10 to 20.
Civil cap is moved from 5 to 7.
Default carry weight increased from 100 to 200.

This is designed to mostly benefit lone wolves as they used to have access to an increased cap (70) as part of the talent itself – but this was removed as a nerf to lone wolf. They hit the standard 40 attribute cap quite quickly if using a focused build however, so this mod increases the cap back to slightly above what it was.

You will also gain benefit from this mod if not playing a lone wolf, as long as you would reach any of those cap values mentioned above. It is just far more likely you would encounter a skill or attribute limit on a lone wolf as their bonuses to Attributes/Skills are doubled.

The Civil cap increase isn’t particularly important, but was designed to be used in conjunction with a mod that removes civil bonuses from gear (Rude Gear, for example) to allow the player to still go above 5 in civil skills without needing said gear.

And finally, the carry weight cap is a mostly personal increase because I cannot find another mod on steam that simply increases the default carry weight by 100 for Definitive edition.

Check out my Eternal item collection here, featuring basic tools that are not consumed upon use, including lockpicks and trap disarm kits.