UAI Revived

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Author: WalrusJones

Last revision: 5 Oct, 2014 at 21:52 UTC

File size: 680.96 KB

On Steam Workshop

Description:

An updated version of the Hedge Knights excellent, no strings attached AI mod, which improves the Vanilla Sengoku Jidai AI considerably, paticularly when delaing with the Major clans. Uploaded with his permission.

The most major fields of improvement can be seen in AI army diveristy, and in civil delopment. No longer will AI armies consist of nothing but bow ashigaru and yari samurai, and the AI will actually consider building encampments in cities where it has set up military buildings.

Due to only modifying the AI, it has amazing degrees of compatability with the other mods, allowing you to experience AI improvments without you being forced into using a total conversion mod.

The game has recieved some changes since the last version, so some tweaking will happen in future versions of this mod with eventual support for the Fall and Rise of the samurai campaigns.

Much like the Hedge Knights original mod, I will be tweaking it with some degree of regularity based on your feedback.

Veiw the original version of this mod (And preview image:) http://www.twcenter.net/forums/showthread.php?440700-V2-5-U-Ai-Mod-Shogun-II-*Compatible-with-almost-any-other-mod-including-Darthmod-All-In-One-and-S2R*

Other mods that go well with UAI:
http://steamcommunity.com/sharedfiles/filedetails/?id=99375523
Removes a major cheat the AI no longer needs, making it so it remains both reasonably agressive in the late game, but reasonably sane in the early game. Without occupation resistance, it happens to be near impossible to make both work.