Competitive-Bots+ : Infected – Modular Package

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Authors: Omixsat, UndeadRyker

Last revision: 1 Apr, 2022 at 01:00 UTC

File size: 138.24 KB

On Steam Workshop

Description:

"Even being in a war doesn’t prepare you for this…"

Info:

Formerly known as "Apocalypse Edition". This add-on is now a modular part of the main branch. You can now choose to disable or enable bot tweaks with ease. Behaviors of the infected will now act similarly to versus players and more!

Special Infected Feature(s):
  • Boomers spew bile on target survivor(s) on sight when in range
  • Boomers don’t tolerate and will hide from survivor(s) once spotted, if the bot cannot spew bile within range or they become aggressive and try to spew bile on you.
  • Smokers entangle target survivor(s) on sight
  • Smokers immediately hide once tongue has been damaged.
  • Jockeys immediately pounce on survivors when in range.
  • Jockeys drag pinned survivors to nearby spit puddles or into a horde of common infected more often
  • Hunters can evade pounce when shot at certain distances rather than jump(mostly on versus/scavenge…. Seldom happens on other game modes)
  • Hunters pounce from longer distances
  • Tanks can toss obstacles(cars, forklifts, etc…) towards target survivor(s) when in range.
  • Tanks have better aim
  • Tanks can punch survivors even when the player jumps in attempt to evade. (may or may not apply to experienced players)
  • Tanks have the tendency to jump(not climb) over small obstructions.
  • Spitters spit on target survivor on sight.
  • Chargers will charge towards target survivor on sight.
  • No changes on the witch
  • More changes have yet to be seen… Check the changes yourself in-game!

Common Infected Feature(s):
  • Improved aim
  • Improved combat awareness
  • Blocks the survivor(s) path more often
  • Surrounds the survivor(s) more often

**All survivor bot tweaks done by the other variants of my bot mod will be reset to default upon usage**