Random And Silly Death Voices (for HL2 NPCs and players)
This add-on replaces NPCs death sounds by an entirely random and silly death sounds. This also applies to players.
The original NPCs sounds are muted by a clean way through LUA without changing the sounds files and plays an entirely random sound. It also differentiate female NPCs.
There is over 100+ different sounds across many sources and memes such like Half-Life, Deus Ex, Turok, Redneck Rampage and sounds used by Kitty0706 and similar Gmod animations from the Hollywood Edge sounds library.
Grunts, scream, silly meme sounds and some "non-death" sounds used in a creative way such like "I hate you!", the Spy screaming because of jarate and other profanities.
I also added a function that limits the chance of repeated sound.
Death sounds is also played for players. You can define the gender through the spawn menu option or just mute yourself.
For people wondering where sounds are from I also added a credits display that shows the source of the sounds effects of the NPC or player you kill and when you die.
This option is disabled by default and can be enabled through the spawn menu options tab or with the console command rsdv_credits 1
Thanks to the Soudeffects Wiki[soundeffects.fandom.com] that provided many sources for the sounds, The Sounds Resource[www.sounds-resource.com] that hosts many sounds files for many video games and the many files extractor tools that allowed me to gather those clean sounds files.
What are the mods used in the video?
- gm_hammertime
- Perfect Dark Zero HUD and health system
- SYNTHETIK targets health bars
- Modern Warfare SWEPS
- [VManip] Quick Grenades (HL2)
- Simple Weapon / Item Highlights
- DSteps: Dynamic Footsteps
- iNPC – Artifical Intelligence Module (Improved NPC AI)
- NPC Weapons – True Firepower Unleashed
- Zombie/NPC Invasion+
- Half-Life 2: MMod – Weapon Replacements Redux
- Blood Changer – Pack: Call of Duty: Modern Warfare 3
Also some mods and scripts I made but I haven’t released:
- Apex hitmarker & damage indicator
- Risk of Rain 2 item drop
- Adaptive universal ammo
- Scoring system
- Respawn on AI nodes
- Random weapons on respawn
- NPCs infight for iNPC
Can you support more NPCs?
Each NPC are programmed and emit sounds in different way. It will be time consuming to figure out how they emit sounds and how to mute each individual NPC the Workshop has.
So, no.
Are you taking sounds suggestion?
I may take them in consideration IF their sources are easily gatherable or recordable without background sound.
Will this work if I join a server that doesn’t have this addon?
No, everything is processed in the server in order for the clients to hear them.
Does this work with other gamemodes?
Yes, this should work with any gamemode.