[Sub mod for DEI] More visually historically accurate battles v5. Now with new rare battle animations.

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Author: Wholesome Belisarius

Last revision: 28 Jul, 2015 at 08:19 UTC

File size: 2.2 MB

On Steam Workshop

Description:

THE MOD FILE HAS THE NAME OF AN OLDER VERSION DUE TO SOME UPLOADING ISSUES THAT OCCURED WHEN I TRIED TO CHANGE THE NAME.

FOR NOW THE MOD CRASHES WITH THE OFFICIAL MOD MANAGER IT ONLY WORKS WITH MITCHS MOD MANAGER

This mod changes some visual aspects of the battles to make them more realistic.

1.When at least one of two units that battle each other is keeping its formation there are only short choreographies, not matched combat. It is possibly more realistic and historically accurate for armies which were relying on formations such as the greek and roman army because the soldiers were forming a shield wall and waiting for the enemy soldier to make the wrong move and kill him.

2.When there are fighting two non formation keeping units with each other there is matched combat because every soldier fights on his own.

3.Biger clashing animations percentage.

4. Kill rate decreased.

5. Fixed charging animations and now they won’t be followed by matched combat and the units will keep their formation. Now when a unit charges against a formation keeping unit it looκs like they hit on a solid shield. wall.

6. Rare battle animations can be seen more frecuently. That would not be possible without Petro who allowed me to use the animation files from the "More Bloody Animations" mod http://steamcommunity.com/sharedfiles/filedetails/?id=339901182

You can find this mod also on twcenter : http://www.twcenter.net/forums/showthread.php?662559-Submod-More-visually-historicaly-accurate-battles-V5-Now-with-more-new-cinematic-battle-animations&p=14024531#post14024531