Genetic Slugpups

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Author: Turquoise Moon

Last revision: 13 Feb at 22:24 UTC

File size: 90.22 KB

On Steam Workshop

Description:

When hibernating with full food, there is a chance that a slugpup will spawn in the den next cycle. The pups should be a similar color to the parents, unless this option is turned off. There is also a special exception for Artificer.

The options menu allows you to pick the percent chance of pups spawning, the maximum number of pups that can spawn and which slugcats can spawn pups. There is also a choice to turn on random colors. This will allow for more personality variation but the pups will not look like their parents.

This mod was suggested by Puggicorn and thayneironworks.

I haven’t done a ton of testing, so please let me know if anything is wrong.

Updates:
-added an option to remove max number of pups
-added an option to disable losing food pips when a pup spawns
-added an option to enable this mod for other mod cats
-added an option to select the number of slugcat players needed to create a slugcat in Jolly Co-op. This is in a new tab on the left of options.
**new**
-added an option for if you have pups+ enabled, pups variant will match their parents (survivor and monk are still random)

To be added in future updates:
-Combine traits of parents in jolly co-op
-Fix the weird ??? egg glitch
-fix survivor and monk having random pup variants with pups+
-add chance for twins and triplets

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Required DLC:

These DLC should be installed in order to use this item.


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