Slightly Painful Erchius Mission
Makes the moon mission slightly more difficult, and gives you a unique crewmember at the end.
Things It Does:
- Makes the Erchius Horror slightly more difficult by increasing the speed of attacks, adding more phases, and changing up the attack patterns.
- The miner you save at the end is now recruitable as a unique crewmember type (Bruiser) with some unique dialog, weilding a hammer and an over-shoulder erchius mining laser. (Unique combat dialog only is said with Corbent’s Interactive Crew)
- Mutated miners (the ones with hammers) now deal more damage, have more health, have a much higher knockback threshold, attack faster, and also make different sounds from the default "Hmm?" when they yell at you.
- All moontants except the ones spawned by the boss have a bit more health.
- Mining laser projectile has been altered to look better, moves faster, and other slight changes too.
- Replaces bossfight music with this(put a like on it please), except I cut it a tiny bit in garageband to loop better.
- Gravity in the mission is now set to 60 rather than 80, but this actually makes things slightly easier, not harder.
- Other stuff not worth mentioning.
This might partially conflict with other mods that mess with the moon mission, or any of the enemies/NPCs in it.
Probably is screwed up with FU.