Cavelands (Procedurally Generated Map)

If you liked this item, please rate it up on Steam Workshop page.

Author: Asmo

Last revision: 14 Jan, 2024 at 17:36 UTC

File size: 5.04 MB

On Steam Workshop

Description:

In this map the map will be generated fresh every time you play, with millions of potential layouts of the map.

The map features an above grounds section and a cave section, featuring npcs, structures, and terrain.

This map is very experimental, so bugs may occur.

If you have a suggestion for some cool features or want to report a bug then you can leave it in the comments.

Have fun

There’s an issue with map entities duplicating decals to all other map entities of the same type so i highly recommending entering the command r_decals 1 to minimise lag due to the amount of decals, in the future i may make some textures that cant show decals to fix this.