Princes of Nagarythe
Reworks 2 Legendary sons of Nagarythe to be more fearsome and versatile lords.
Overhaul of unique items to have much stronger situational effects, which allow him to be used as either a "mage-hunter", Pure caster or Melee focussed lord. Small improvements to stats with price rebalanced.
Destroyer: added a magic recharge reduction effect to current effects
Supreme Spellshield: changed to an ability that causes nearby casters to take damage
Circlet of Iron: Changed to a passive magic recharge and WOM boosting effect with a miscast chance reduction.
Added the "Hand of Khaine" ability, inspired by the 6th edition TT rules and increase his melee prowess for a short time.
Improved Armour and slightly increased AP ratio, and added magic attacks.
Improvements to his unique items and improved stats, with price rebalanced accordingly.
Shadow Crown: Changed to an active ability that increases the mobility and stealth of Alith and nearby warriors.
Stone of Midnight: Buffed the effect to include a small physical resistance bonus.
Moonbow: Added 1 charge
Added stalk, fear and improved combat stats, and added magic attacks to his god-given bow.
Small visual update to malekith’s cold one chariot: Renamed the mount to "the black chariot" according to 7th edition, recoloured the chariot to match and added armour to the coldone draughts.