(MINIGUN!) Base Wars Weapon Pack [EA26+]

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Author: JASON PEGASUS

Last revision: 22 Feb, 2024 at 01:44 UTC

File size: 8.26 MB

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Description:

This pack contains plenty of weapons from the known old Roblox game "Base Wars". It includes most of the "Game-Original weapons", like the Reward Weapons (BW Weapons).

This mod still in WIP (Work in progress), so there aren’t ALL of the BW Weapons, my future plan is to add all of them and even different weapons like Blizzard-HMG and TBK/M2HB (Im aware that they are not original from the game, but both has unique stats from the game, and are weird to see in this game workshop).

Most weapons has two modes.

Some weapons has a pending model + animations rework, biggest example is Scatter. (Possibly LMGX and Devastator) later.

Current weapons are:

• BW AR-X (Assault)
Modes:
– Primary: Full auto, good accuracy, mid damage and RPM.
– Underbarrel: Double underbarrel long-mid-range grenade launcher, with high damage but small splash radius.

• BW AR-X (Accuracy)
Modes:
– Primary: Burst, really good accuracy and less recoil for working better at long ranges, with better FOV, same
damage and higher RPM per burst.
– Underbarrel: Double underbarrel shotgun for defending at short distances.

• BW LMG-X
Modes:
– Primary: Faster wind up, mid damage, high RPM, mid bullet speed, better against infantry.
– Deploy: Slower wind up, high damage agaisnt aircraft, insane RPM, high bullet speed, perfect against aircraft,
makes the movement slower.

• BW Rifle-X (Sniping)
Modes:
– Primary: Faster shooting, twoshot infantry, no recoil/kickback, high bullet speed, high distance aiming, really
good against infantry.

• BW Rifle-X (Antimaterial)
Modes:
– Primary: Slower shooting (1 round at time), oneshot any plane and infantry, high damage against armored
vehicles, high recoil/kickback, ultra high bullet speed, mid distance aiming, pure destruction power.

• BW Scatter-X
Modes:
– Primary: 3 barrel slug shot, mid distance, high damage, mid speed rpm, good for short/mid ranges.
– Dragonbreath: 10 bullets per barrel (30 total), higher damage, high rpm, good only for short ranges.

• BW Devastator
Modes:
– AP mode: Huge damage against vehicles, poor explosion radius and radius damage, fast rocket speed.
– Scattered mode: 30 rockets per shot, lower direct damage, good explosion radius and radius damage, slower
rockets speed, higher gravity/lower range, higher spread, good against infantry groups/fast unarmored vehicles.

• BW SMG-X (Light)
Modes:
– Primary: High RPM, medium damage (At short range), SILENT, good hipfire, poor range
– Underbarrel: Single 50mm bullet, with better hipfire (not perfect one), good for oneshotting at short ranges, high
cooldown/reload time.

• BW SMG-X (Heavy)
Modes:
– Primary: Lower RPM, higher damage (At short range), SILENT, same hipfire, slightly better range, antimaterial.
– Underbarrel: High RPM explosive bullets, (with basically same damage that Light’s primary, but slightly more since
of the explosion radius), very bad accuracy after secuential firing.

• M134
– 4 Seconds charge, it shoots while charging/spinning. ADS for pre-charging if you want to. Really high spread, but
really good at Close Quarters. (May be buffed in future if found it bad, please feedback in comments)
– The reload animation is NOT glitched, its just a funny animation where the player thorws the minigun away and
spawns other one