Blessed Spawn Rework
Problem: I never really liked the Blessed spawn missions. It felt very much like something that just happened in the background (sometimes) when you did the usual things you do in a Total War campaign, and you were at the mercy of the quests as to which blessed spawns you would get.
Solution in a Nutshell: I left blessed spawns for the AI untouched. But overhauled the mechanic for players. Now the following occurs:
- An invasion marker will spawn in a random region you control for 10 turns before despawning.
- The invasion has a chance of being easy, medium or hard. The harder it is, the more powerful the blessed spawns rewarded.
- Upon defeating the invasion you will be presented with a dilemma to choose the blessed spawn you wish to have.
- A new marker will spawn a turn after the old one despawns, repeating the cycle.
Notes:
1. When playing as Nakai, the marker will spawn in your vassals regions.
2. Due to a bug in the forced battle manager script in the base game right now you MUST AUTORESOLVE the battles for your dilemma to fire – sorry!
3. See attached images for dilemma’s and the rewards from each.
4. On occasion there is a bug where you will be asked to attack a discordance after you just defeated it. If this occurs withdraw, fighting a second time will not give you twice the rewards!