[Path to Nowhere] Syndicate(Include Coquelic as leader) V1.2 [Gathering Storm needed]

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Author: Moling

Last revision: 7 Feb at 15:13 UTC

File size: 392.57 MB

On Steam Workshop

Description:

This mod is a mod of path to nowhere for civilization Ⅵ , including Syndicate and a leader – Coquelic.Gathering Storm needed.

Civilization: Syndicate
A region of violence and chaos formed by the de facto autonomy of DisCity, which declined after the Big Bang in Inner Sea. The people who lived on this land were officially called Syndicates by DisCity. In this fallen land, there are still people who do not give up their ideals, eager to bring Syndicate back to glory.

Civilization’s Ability: Rabble
Campus and theater are forbidden.Get +1 science,+1 culture from each population.Combat units +7 strength in dark age and output of all cities +30% in golden age.

Including a unique district: Hypercube trap; and a unique improvement: Chiran plaza.
Hypercube trap: Syndicate unique district, which unlock earlier and is cheaper, replaces industrial zone.+1 production from mine, +2 production from strategic resource.It can provide science equal to the adjacent addition.
Chiran plaza: Syndicate unique Improvement needs bronze working to unlock.It provides +1 science, +1 faith. If it’s adjacent to hypercube trap, it provides extra +2 science,+2 production. When a new kind of strategic resource is unlocked, Chiran plaza produces +1 science,+1 production. One city can only have one Chiran plaza and it can’t built on hill.


Leader: Coquelic
The powerful garden mentor believes that life belongs to him and should flourish only for himself, and with this free and easy mentality, he throws his life freely, like a blooming assassin.

Leader’s Ability: Floral Sword Slash
Plantation harvests luxury resources +2 cultue, +2 faith.Recon initially receive an upgrade.

Including a unique district: Garden; and a unique unit: Rose.
Garden: Coquelic unique district, which is cheaper and needs irrigation to unlock, replaces encampment.Provides +1 appeal for adjacent plot.Cities with gardens train recon with +20 strength and ignore ZOC.
Rose: Coquelic unique support unit which need mysticism to unlock.Unit in the same plot adds 10 damage and restores 10 health after attack.


感谢文明六mod’制作讨论群(711403691),圣特蕾莎文明mod学园(519747236)与文明6 DarkAge 模组讨论群(455308501)的诸位大佬在XML文本,LUA脚本,美术资源处理等多方面的指导,让我这个菜鸡新人modder能够第一次为喜欢的游戏/角色制作一个虽不完美但大体完整的mod。
感谢Hemmelfort的mod制作教程和枫叶的文明六lua教程。
感谢@CPT.GreatRoot大佬制作的大宝mod与@HSbF6HSO3F大佬制作的白鹰联邦mod,这两个mod在mod结构、内容与格式上给予了我很大的参考与帮助。