Universal Bullet Penetration
Quality of Life scripts that lets any weapon’s bullet penetrate walls, as if it was the Half-Life 1 Gauss. Penetration distance will be based off the damage a bullet deals, the penetrated bullet will deal half of the damage and it works with anything that creates a bullet.
This won’t work if the bullet already has a modified callback function. Ie will probably NOT work with SWEP bases like TFA.
ConVars:
-penetration_dist_multiplier 50
Thanks to NextOrange for the idea.
Tags: Black Mesa, HL, M9K, CSGO, CSS, Counter Strike
make sure to check out my other addons if you are interested.
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