Random Amount For Ammo Boxes & Healing Items
Simple script for Garry’s Mod. Changes ammo boxes and health items to give random amounts on pick up.
Features:
- The following entity items give random amounts of bullets when picked up, their min / max ranges are:
item_ammo_357 [2 – 6]
item_ammo_357_large [2 – 6]
item_ammo_ar2 [8 – 27]
item_ammo_ar2_large [8 – 27]
item_ammo_crossbow [1 – 3]
item_ammo_pistol [5 – 14]
item_ammo_pistol_large [5 – 14]
item_ammo_smg1 [11 – 35]
item_ammo_smg1_large [11 – 35]
item_box_buckshot [2 – 6] - The following healing items give random amounts of effect when picked up, their min / max ranges are:
item_healthkit [10 – 25]
item_healthvial [5 – 10]
item_battery [5 – 15] - These changes may slightly increase game difficulty if you’re a bozo scrub.
Limitations:
- In order to ensure as much compatibility as possible for this public release, some features from my own version had to be removed or simplified.
- The maxAmmo variable that prevents pick ups when the player has max ammo for that particular item has been increased to 9999.
Credits:
- Coffee Man: Creating this addon.