105mm M-51 Super Shermans

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Author: turfy

Last revision: 26 Jan, 2021 at 10:14 UTC

File size: 175.01 KB

On Steam Workshop

Description:
Everything you need to know about compositions:

https://community.bistudio.com/wiki/Eden_Editor:_Custom_Composition

Mod Description

Features: M4A3E8 Sherman tanks with it’s 76mm upgraded to a 105mm to make them M-51 Super Shermans, but they still have the same M4A3E8 model. I added side skirts and lots of extra gear and "armour" like sand bags, tracks, and logs. Yes i know that the m-51 IRL didn’t do this, but the M4 is super weak so its there it you want it, if not just delete it. But beware, they only really "help" against HEAT and RPG’S. you might now be able to 1 shot most things, but most things can still one shot you. NOTE: I only decided to call it the M-51 after realizing that a "super sherman" actually exists, hence the focus on US in the pics. I know the US used a Low-Velocity 105mm sherman in WW2, but that was more for artillery.

Questions & Answers

Q: What’s the point of this?
A: Originally I just wanted a heavy tank or tank destroyer for US WW2 forces after watching 3 platoons of shermans die to just 1 king tiger. realistic, maybe. but fun, not really. so i decided to build these as a temporary stop gap measure for late WW2/ early cold war US troops/ IDF troops.

Q: How do i find it in game?
A: It’s not a mod so it wont show in your launcher. in the editor you need to press the groups key or F2 then click on the composition icon. click the second link in the description and watch the first video to see what those icons look like. ( the video is of him saving the comp but the location is the same )

Q: Why is it spawning all broken up?
A: You need to click off Vertical Mode & Surface Snapping before spawning any comp, click the first link in the description, there’s a section in the first part in the yellow box that’ll show you what the button looks like.

Q: How can I do this for myself?
A: Its easy to do once you know how, all the scripts you need are located in the vehicles init box. to give and vehicle-any weapon you want, just replace the name of the weapons and its ammo’s. a list of vanilla assets can be found here; https://community.bistudio.com/wiki/Arma_3:_CfgWeapons_Vehicle_Weapons

Known Bugs & Issues

– Iron front loading bar doesn’t work with new cannon
– .50 cal gunners have full 360 field of motion
– AI have a hard time seeing/ targeting these through the sandbags and logs

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