Lexigraphical Dwarves

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Author: Lexigraph

Last revision: 11 Mar at 19:59 UTC

File size: 1.79 MB

On Steam Workshop

Description:
Lexigraphical Pack – Dwarves

A bright and colorful graphics pack with a blocky, whimsical touch to the art. This module replaces the sprites for Dwarves alongside their clothing and armor.

In addition to detail and color changes, this mod introduces unique sprites for each article of clothing as well as wood, leather, bone, and shell armor. Hair and beard colors have been made fantastical.

This graphic set is intended for myself and I play zoomed in, but should still be more or less readable at the default zoom level.

Important Notes and Compatibility

By default, naked dwarves will be naked! Make them loincloths or thongs to cover up if you like; corpses or those who want to go commando will still be nude! Or if you are comfortable doing so, go into the mod before installation and follow the directions in the included text file in order to reinstate permanent undergarments. I had crashes when trying to change the folders on an existing save.

This mod is not compatible with ANY other mods that alter the appearance of dwarves or their clothing/armor. It must also be loaded before ‘Vanilla Creatures Graphics’ in the list.

Changelog
  • Replacement heads for all dwarves, include special dwarves and dead ones
  • Hair and beard colors adjusted: White to light grey-green, black to dark purple, red to bright orange, blond to green, medium brown to blue, and dark brown to plum
  • Hair adjusted for new head shape
  • Shirt, Toga, Tunic, Coat, Robe, and Dress no longer share any torso sprites
  • Long Skirt and Robe no longer share a bottom sprite
  • Shoes, Boots, Low Boots, Sandals, Socks, and Chausses no longer share two sprites among them
  • Pants and Braies no longer share a sprite
  • Loincloths and Thongs now render on the dwarf (sprites are derived from the vanilla textures, but recolored)
  • Look heavily altered for Fabric Cap, Hood, Head Scarf, Head Veil, Face Veil, Turban and Mask
  • Look heavily altered for Wood, Leather, Shell, and Bone Helms and Caps, and all Greaves
  • Look adjusted for Metal Armors and all Mail shirts and Leggings
  • Look adjusted for Gauntlets and fix implemented for colorful left gauntlet
  • Back arm adjusted for perspective
  • Layering order adjusted (you shouldn’t notice but please let me know if anything layers together badly or if other visual issues occur)

Future Plans
  • Statues
  • Other layered creatures
  • Other modules in progress include Animal People and Grass, but anything I want to replace or tweak
  • A single mod with all the modules included
  • Facial modularity like Creature Graphics Extended, maybe!!

Usage Policy

Others may use or alter portions of the graphics in this mod so long as they provide credit and indicate what is their own work versus mine, as well as notifying me when it is available.

Do not post or include my mods anywhere but Steam or the Bay12 forums.