ZeneMod: Fall of the Samurai(0.79v )
This *OVERHAUL MOD* is designed to enhance the enjoyment of playing from a traditional to modern setting or remaining within the traditional way.
-In the campaign, you no longer need to construct traditional, artillery, or modern buildings to recruit specific units. Instead, you can now recruit them directly in the castle from a traditional to modern approach (while the castle is upgrading, traditional units will be removed).
-All Military Building receive bonus experience when units recruited.
–Foods(0.76V),Foods can only be seen on the City panel. Need testing from traditional to modern.
-The AI is now better at recruiting units from traditional to modern (more land units and fewer sea units). The AI focuses on economic buildings, and I have made them smarter with less sabotage.
-Now AI helps you in war.
-Major factions have better survival chances.
-The AI is probably competitive.
This is designed for the AI, as sometimes it doesn’t recruit units where the bonus effect in that region occurs.
Technology is now important, spanning from traditional to modern. This implies that you need to research before being able to recruit certain units. And to make its progress slow to modernization.
-New units have been added to the garrison.
Levy Swords and Levy Bow (by Orendiz) with updated stats, Militia infantry and White tiger force garrison.
Some units have been buffed, and abilities have been added.
-Fatigue imposes penalties such as reduced run speed, decreased firing accuracy, and increased melee penalty (mod by Frenky) with my updated value. And increasing morale to make slight longer battles.
-Having a general is important in every battle. If you don’t have one, you probably lose.
-making a realistic projectile
Added from Darthmod.
Added by Valor.
Coloured Morale & Fatigue text by WILL
With my updates. Let me know if the text color is not right.
Because I forgot some add/changes.
-Agent and General Skill Tree(Traditional(left) and Modern(right)).
-Traits
-Still making a better Ai in land or sea.
-Adding a posible Units that use in Boshin War.
-New building mean new units.
-Foods on farm with ai updates.
Recommended Setting
Unit Size: Ultra
Difficulty: Very Hard or Legendary
Time: 40 minutes
Note: If you prefer to stay traditional, you can destroy the castle to incur a -1 modernization effect.
Let me know if you want to minimize AI cheating.
Name of mod: ZeneMod_FALL_OF_THE_SAMURAI
I am still going to update this mod and it’s still in BETA but playable.
Let me know if there’s an issue with how I put together that sentence—I’m not a native English speaker.
If you encounter any bugs, please comment or create a discussion. Don’t forget to rate my mod!
Required DLC:
These DLC should be installed in order to use this item.
A Total War Saga: FALL OF THE SAMURAI