Balanced Fall Damage _ REWORKED

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Author: Nephirus90

Last revision: 26 Sep, 2022 at 15:04 UTC

File size: 2.01 MB

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Description:
IMPORTANT

THIS MOD IS INSPIRED FROM Suphax‘s Reduced Fall Damage AND Non Fatal Fall Damage.
Check their mods and support them!

INCOMPATIBLE MODS

It shouldn’t cause any game breaking issues with any mod, but DON’T INSTALL ANY OF THE ABOVE MODS OR SIMILAR ONES because they will cause unbalanced and incosistent calculations.

MOD DESCRIPTION

This mod reduces/negates fall damage in a way I think it’s more balanced, not just reducing by a flat % or totally negating the damage, and make so that the fall damage it’s less dangerous when you ‘gear up’.

In order to achieve that, the fall damage reductions/preventions are affected by max HP.

Fall damage is now calculated as stated below:
1. Reduces fall damage in a range from ~35%to~60% depending on your total health (exact formula: FINALfalldamage = ORIGINALfalldamage/(1+(maxHP/160)).
2. Negates fall damage if (before the ~35%to~60% reduction) the damage is less than 10% of your total health.
3. Prevents fatal fall damage, leaving you with 1HP, ONLY if you have more than 10% of your total HP, otherwise you die.

Why I did that?
1. it’s for balance, I think it’s right to be careful when you are low geared and have less than 150 maxHP.
2. it’s for stopping those annoying and useless damage/sounds, when falling from very low altitudes.
3. it’s for a less cheaty/exploited fatal fall damage immunity, requiring you to still pay attention when low on health.

ABOUT ME

I’m a Freelance Software Engineer and in my free time I make fixes, patches and mods for games I like, sometimes I publish them.
Check out my other mods for starbound here: MY STARBOUND MODS

If you have requests for specific content, fixes, patches or you simply want to support me:
[ko-fi.com]