Prestige Points Increased, Relevant Job Offers Reduced, and Relevant Bonus Modifications™

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Author: galiu

Last revision: 31 Jul, 2023 at 08:52 UTC

File size: 822.79 KB

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Description:

👉声望点数增加,相关职位提供数降低以及相关加成修改™
👉Prestige Points Increased, Relevant Job Offers Reduced, and Relevant Bonus Modifications™

  • 兼容性未测试,自行检测
    Compatibility not tested, self-test
  • 最初的想法是,降低声望上升带来的军队提供上限,并提高部队维持费用,来降低AI的军队数目,或许能够解决后期过回合卡顿的问题。现在,顺便也修改了其他四个发展职位的提供上限,同时修改了相关加成效果。
    The original idea was to reduce the upper limit of troops provided by the increase in reputation and increase the cost of troop maintenance to reduce the number of AI troops, which may be able to solve the problem of lag in the later rounds. Now, by the way, the upper limit of the other four development positions has also been modified, and the related bonus effects have also been modified.
  • 修改了分配声望点数对应的加成效果。例如,差事里增加了人物俸禄,相应地获得了人物经验加成(详见下表)。
    Modified the bonus effect corresponding to the allocation of reputation points. For example, if a character’s salary is added to an errand, the character’s experience bonus will be obtained accordingly (see the table below for details).
  • 现在每增加一点声望点数都有相应的加成效果(原版增加一点声望点数是增加发展职位的提供上限),为此,相应地增加了声望点数上限,来获得更多的加成效果。
    Now every increase in reputation points has a corresponding bonus effect (adding a little reputation point in the original version is to increase the upper limit of development positions), for this reason, the upper limit of reputation points has been increased accordingly to obtain more bonus effects.
  • 现在大部分派系最大声望点数可以提升到34点(原版为24点,可以点满3个发展职位,若改成40点即可全部点满,考究到派系发展偏向及其平衡问题,最终确定34点声望为上限,现在随着声望上升,最多可以点满4个发展职位,且保证点满34点声望点数后,第五个职位有较低发展)👉如果只想增加声望点数至34,请订阅 声望点数增加™
    Now the maximum prestige points of most factions can be increased to 34 points (the original version is 24 points, which can fill up 3 development positions, and if it is changed to 40 points, all points can be filled. After considering the faction’s development bias and balance issues, 34 points are finally determined. Prestige points are the upper limit. Now as the prestige rises, up to 4 development positions can be filled, and after 34 prestige points are guaranteed, the fifth position will have a lower development) If you only want to increase the prestige points to 34, please subscribe Prestige Points Increase™.
  • 等级提升带来的声望点数详细变化见链接声望点数增加™ 的介绍(详细内容见链接)
    For the detailed changes of the prestige points brought about by the level promotion, please refer to the introduction of the link Prestige Points Increase™ (detailed See link for content)


  1. 发展:差事
    Development: Errands
    分配声望点数: 1 2 3 4 5 6 7 8
    差事空槽提供: 0 1 1 1 2 2 2 3
    人物俸禄+(派系范围) 0 8 8 8 15 15 15 25
    人物经验+(派系范围) 10 10 20 30 30 40 50 50

  2. 发展:太守
    Development: Prefect
    分配声望点数: 1 2 3 4 5 6 7 8
    太守提供: 0 1 1 1 2 2 2 3
    人物俸禄+(所有太守) 0 5 5 5 10 10 10 15
    粮食产量(声望)+(派系范围) 2 2 4 6 6 8 10 10

  3. 发展:贸易
    Development: Trade
    分配声望点数: 1 2 3 4 5 6 7 8
    贸易协定提供: 1 1 1 1 2 2 2 3
    与所有派系的外交关系+ 0 5 10 15 15 20 25 25
    贸易影响力+(派系范围) 0 5 10 15 15 20 25 25

  4. 发展:细作
    Development: Spy
    分配声望点数: 1 2 3 4 5 6 7 8
    提供细作职位: 1 1 1 1 2 2 2 3
    细作刺探时隐蔽最大值+(所有当前细作) 0 3 6 9 9 12 15 15
    当细作活动时,隐秘情报网花费+(所有当前细作) 3 3 3 3 7 7 7 10

  5. 发展:军队
    Development: Army
    分配声望点数: 1 2 3 4 5 6 7 8
    提供军队上限: 0 1 1 1 2 2 2 3
    满意度+(派系范围统军人物) 3 3 6 9 9 12 15 15
    所有部队的维持费用+ 0 5 5 5 10 10 10 15