Desert Sands [BETA]

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Author: IGotACouch

Last revision: 25 Mar at 02:57 UTC

File size: 2.74 MB

On Steam Workshop

Description:

Desert Sands [BETA] adds a new faction (split into several subfactions), new dialogue, recruits, world states, and quests. Wage jihad against anyone who has slightly different beliefs or become the Ash Ketchum of the slave trade.

Most prominent are the Desert Tribes; a religious people whose ancestors settled on the Great Desert and spread from there. Walking into their lands one must know not to bring alcohol or to leave women unattended and to always carry the Truth; a collection of religious texts scribed by the First of the Tribe who the Imams claim was given the knowledge by Okran Himself. The Morality Police enforce the rulings of the Truth among all the lands of the tribes. The tribes will also send trade caravans and raids towards the players and even sell hashish/hemp and some livestock uncommon among the Nomads.

The Tribe of the Great Desert is the tribe which inhabits the original holdings of the long passed First of the Tribe. They are lead by Tribal Leader Wahid who leads the jihad against the Imperial Cities of the Great Desert in order to rid the sands of "Narko’s Influence." Many say though, he is a puppet for the Imams who preside in Al-Zarqwa.

Arnab Alghadib is the northernmost tribe settled in Sinkuun. They are lead by the Tribal Leader Ahmed who leads their jihad against the cannibals in the name of "spreading the Truth." Many however claim that he simply is filled with bloodlust and uses his devotion as an excuse to wage war against those he can.
[EASILY MISSED: AFTER FIRST MISSION IS FINISHED THE SQUAD OF JIHADISTS IN THE BAR WILL FOLLOW YOU ALONG IN YOUR MISSIONS IF YOU ASK THEM]

For best experience with the Arnab Alghadib Questline use these mods:
Reactive World and Desert Sands RW Patch

The Tribe of Bone is the southernmost tribe settled in the Bonefields. Lead by Tribal Leader Jeems, they fight desperately to tame the Bonefields and secure trade for the Desert Tribes.

The Tribal Slavers are lead by the Slaveress Jamilah from the High Bonefields. They capture "infidels" and "heretics" to fuel the glorious jihad but some wonder just how many of these slaves come from outside tribal lands.

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Current Features:

3 New Cities, Slave Camp, 2 Cannibal camps, 2 Band of Bones Hideouts
1 Major faction split into 4 subfactions + Quests for each one
Raids into Howler Maze, Sinkuun, Darkfinger, Bast, High/Low Bonefields + a couple more
2 unique recruits, 3 new flavored recruits, and 3 new generic recruits
Jihadists to join along journeys
Original bar dialogue in tribal bars
World States to feel the affects of dead leaders
♥♥♥♥ tons of written dialogue

Planned Features/Updates:

1) Full Release –
Find something for Khalib to give the player to do and NPCs like him in the other tribal towns
Fix Sharira’s dialogue
More complete dialogue packages for generic tribal NPCs
Make the quests for the Great Desert Tribe and Tribe of Bone more narrative driven
Bar dialogue for successful jihad in Great Desert and Bonefields
Add fail-safes in case the player kills someone quest related before doing quests
Bug fixes and spelling mistakes corrections

2) Intermediate Future –
Full dialogue package for all new generic NPCs
More dialogue tuning
Bug fixes and spelling mistakes corrections

3) Further Future –
Finish implementing half completed secret subfaction and possible bandit faction
Possible new tribe in SW
Bug fixes and spelling mistakes corrections

4) Ideas that probably won’t be realized because I don’t really know how to yet –
Unique armor and weapons for the Desert Tribes and Slavers

This mod is in [BETA] and I would greatly appreciate help spotting bugs/grammar and spelling errors as well as suggestions for new updates. Also if someone knows how to take good pictures in Kenshi can can send me some stuff to use as a preview image that would be dope!

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Compatibility:

This mod will require an import and should be compatible with any mod that doesn’t have towns in the same locations (Great Desert in between Heft and Stoat, Northern Sinkuun, South of the Gorillo Bandits in Bonefields, and High Bonefields). It may also conflict with mods that change world states (just put which ever mod who’s world states you care more about at the bottom).

A bug not unlikely to occur:

If The Truth icon displays as a white box with an x through it, it may have unpacked in the wrong location. It probably went to SteamsteamappscommonKenshidataicons or to the Desert Sands folder in Steamsteamappsworkshopcontent233860 (The mod will be assigned a number just look through them and find the right one, using date modified is the easiest way). Move [The Truth.png] to SteamsteamappscommonKenshidataitemsicons to solve the problem.