Anomalous Artefacts
A standalone sub-mod of Enhanced Armaments which is meant to increase the near non-existent threats faced within wrecks and alien ruins, with an emphasis on the unknown.
Scour and Spelunk with caution
Objects added from this mod are almost exclusively found within wrecks and alien ruins, all of which have their own strange and (almost always) hazardous effects on either people or even the environment around them.
Secure, Contain, Profit
The Anomalous Containment Unit is the primary tool used for housing objects that pose a significant hazard to anything around it, requiring power to function (depending on the object, the power requirement may rapidly increase). These objects usually sell for a significant amount of money or can be (slowly) deconstructed for valuable materials.
Features (almost) every strange object and mission from Enhanced Armaments that was removed.
Suggestions are more than welcome.
(yes I say artefacts not artifacts)