Better Abyss

If you liked this item, please rate it up on Steam Workshop page.

Author: minty

Last revision: 21 Mar at 12:54 UTC

File size: 51.64 KB

On Steam Workshop

Description:

Adds some things to make the abyss more enjoyable.

Regenerate health slowly constantly 1/1.5sec
Combo counter that rewards not getting hit with extra damage output capped at 1.75x
Extra players who dont move near the start of the game will be removed so you dont have to focus on guarding them to get extra xp. Just input with that character and they’ll spawn in again.
Luigi compatibility (all luigis)
Each player gets 3 stocks instead of one, and the match ends once everyone runs out.
End screen to show off stats for your run, and what you lost to.
Option to use Up+Taunt combo to help skip light absorb section as its incredibly slow with extra players not in the circle
When not inputting for 15+ seconds you’ll become invincible, so you can have longer runs with breaks without having to pause for everyone.

Settings in load.gml to customize :
Time between regenerating
Amount to regenerate
How many hits are needed to max out your combo bonus
Combo max bonus
Option to have part of your combo lost on hit, or all of it lost on hit
Combo hits to lose on hit
Whether end screen uses rivals or smash bros terms
Max stocks
Respawn invincible time
Luigi Compatibility
Uptaunt invincibility

update : added a way to idle the game, fixed a bug with fake players still showing the end screen