Faction Enhancer – Catchup Module

If you liked this item, please rate it up on Steam Workshop page.

Author: Mysterial

Last revision: 2 Apr, 2023 at 19:30 UTC

File size: 70.04 KB

On Steam Workshop

Description:

The Faction War/Economy Enhancer is a collection of (currently 4) extensions that significantly improve faction war and economy behavior, making the universe generally proceed at a faster and more interesting pace. The goal is to improve and expand vanilla behavior, not redesign the game, so in cases where Egosoft directly addresses an issue or topic, this mod won’t mess with that.

This is the catchup module. It implements what in games is often known as "catchup logic" or "rubber banding" – factions that are losing their respective war(s) will gain a bonus to production to help them recover. For the normal factions, the bonus works exactly like workforce and stacks additively. If you have enough scanning to view production modules, you can see the faction’s current bonus displayed in the map’s production interface (see preview image)

For the Xenon, each of their sector groups is treated separately for calculations. Since they work in raw materials directly and don’t have workforce, their bonus is to receive a discount on ships.

Currently, the maximum bonus value is +40%.

Factions that remain badly losing for a long time can also receive a support convoy from their home planet that will provide a temporary supply surge for ship building. The convoy can be intercepted by enemies.

The other modules are available here:
War Module
Economy AI Module
Economy Balance Module