Carapinch.png
Carapinch.png is here! Originating from the roblox game monsters of etheria!
Carapinch.png is a lightweight combo heavy character. A lot of his attacks can connect into each other pretty well.
Some of carapinch.png’s moves will actually deal extra damage if the hit opponent is poisoned (Same as rannos poison).
Neutral special: Astonish.
Carapinch.png blasts out 4 projectiles that fly out up down left and right. These projectiles will stun opponents for a small amount of time upon impact.
Forward special: Instant injection.
Carapinch.png’s Forward special is pretty basic. A simple dash Forward. It’s great for horizontal recovery and will add one poison mark to an opponent upon impact.
Up special: Toxic.
Carapinch.png uses a gun to shoot out a large pile of smoke that slowly moves forward and will disappear after a few seconds. This cloud of smoke will add one poison mark to opponents inside of it from time to time. using this also luanches carapinch.png backwards and upwards. Witch could be useful for recovery.
Down special: Quirky orb.
Carapinch.png uses a quirky orb to use one of four different moves of your choice. These moves can only be used after entering a certain input while carapinch.png is holding the quirky orb in its hand.
Pressing jump makes carapinch.png use bug bite. A jaw appears in front of carapinch.png’s face that will launch opponents on impact. Each opponent in the battle can only be hit by it once per use. Great move for edge guarding.
Pressing attack makes carapinch.png use poison sting. A stinger appears in front of carapinch.png’s face that will add two poison marks to an opponent on impact. Each opponent in the battle can only be hit by it once per use. Great move for racking up poison marks to deal extra damage to your opponents.
pressing taunt will make carapinch.png use hypnosis. Carapinch.png shoots out a very slow moving projectile that stuns opponents for a decent amount of time upon impact. This can hit multiple opponents at once. Great move for some temporary stage control and keeping your opponents still.
And finally, pressing strong makes carapinch.png use harden. Using this will reduce the amount of knock back you receive from getting hit by your opponents. It stacks but can only be used a certain amount of times. Dying also decreases your knock back resistance, also allowing you to use harden a few more times. Great move for… Well… making sure you don’t die.
carapinch.png is compatible with the following:
Pokemon stadium (ravyn)
Steve (Muno)
Henry stickmin (TheSmashWaffle)
Otto (Muno)
miiverse (DT | Dakota)
boxing ring (Dors)
MT. dedede stadium (Smiley)
Toonlink (FelixBlobDev)
the chosen one (kri$)
pit (RuberCuber)
All images sounds etc contained in this workshop character belong to their rightful owners.
Carapinch.png knows what you did…