T-72 Turret Ejection (Lollipopping)

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Author: ærømagnetica

Last revision: 4 Feb, 2021 at 07:04 UTC

File size: 89.41 KB

On Steam Workshop

Description:

This mod adds a CBA Extended Event Handler entry that fires a script to eject turrets from the hulls of T-72 tanks.
Using the vanilla T-72 turret prop, some attachTo and setVelocity commands are used within a script to achieve the effect of "lollipopping" wherein turrets essentially will fly off.

Works verifiably with CUP and RHS, but theoretically works for any T-72 from any mod without any additional setup.
It’s best to use this mod in conjunction with other mods, however this does work for vanilla M2A1 Slammer tanks.

This mod is signed for server use, works in MP, and has a bunch of neat CBA Addon Settings to tweak. Through CBA Addon Settings, it can be disabled on a per-mission basis, and extra classnames can be added to a list to extend support to other tanks.

Feel free to look at this mod’s internals, but don’t copy anything directly, just so there aren’t any conflicts.
Add me if you have any questions!
Down the line, I would like to refine the scripts and add probability scripting. You’ll see.

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CBA_A3Steam Workshop