True Strike For All Rangeds

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Author: Farsight

Last revision: 2 Apr at 11:15 UTC

File size: 1.44 MB

On Steam Workshop

Description:

Added True Strike passive ability to all Ranged, Battle Mage, Skirmisher, Support, Mythic and Hero Units in the game. (True Strike passive causes all Range Attacks to Not miss).

Ever wondering why your Ranged units like to attack at melee range when they actually have 6 Range? That’s because of AoW4 ‘Accuracy Mechanic’! Your Ranged units have no choice but to get in close to get the ‘Optimal’ Damage Distance.

True Strike allows Ranged units to attack optimally from long range since they will always have 100% Accuracy. No more suicidal Ranged units!

With my ‘Taunt for All Tanks’ and ‘True Strike For All Rangeds’ mods, Now players can enjoy using Tanks and Ranged units!

Note:
– Guided Projectiles now provide +1 Range.
– Fey Guile now provides Bolstered Defense and Bolstered Resistance.
– Keen-Sighted now provides +1 Range.
– Quick Reflexes now provide +1 Defense +1 Resistance.

Latest Update:
– Updated for Primal Fury!