Fall of the Samurai Units in Shogun 2

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Author: Tak

Last revision: 10 Nov, 2022 at 00:20 UTC

File size: 143.11 KB

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Description:
Why is this mod made?

Watch Fall of the Samurai movie if you haven’t yet, then you’ll know

You’ll be the only Imperial faction in the whole map against other AI, aka the True Fall of the Samurai Experience

This will add most if not all the Fall of the Samurai’s Units onto Shogun 2’s Campaign

You can already play with Shogun 2 units agianst FOTS units on Multiplayer, why not single player?

All unit stats are the same as Vanilla, unless you are using mods which may affects FOTS Units.

I didn’t touch stats because it will surely cause conflicts with mods, other mods that increase range and etc can deal with this. Katana Kachi, and the Spear Levies I did not include them as there are maximum limits on the amount of units you can recruit. Its best not to include them when shogun counterpart already exist

If you only see 1 or 2 Artillery units you have a mod conflict. Mods that adds a ton of units most likely won’t work well with this. A few of the units only appear once you upgrade your Stronghold, this is intentional to avoid the maximum units limits. Avoid building Dojos as you don’t even need them and they may cause some units to be unrecruitable

To play as the only faction with Fall of the Samurai Units, be sure to pick Otomo as they are the most closest and ones thats familiar with the west. Only Otomo allows you to play with FoTS units. If you want to play as other factions, simply change the faction group in modding

If you run the mod and don’t see any changes you have a mod conflict. Stuff like Radious will not work as it touches on everything. While mods that only edits shogun 2 will work mostly

Made this while waiting for Total War Three Kingdoms