Unique Walls and Settlements

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Author: Rhonon

Last revision: 27 Oct, 2023 at 21:11 UTC

File size: 36.05 MB

On Steam Workshop

Description:

This mod adds previously unused textures to carthaginian and egyptian walls, so all cultures get unique walls.

Also includes the following features:

  • fixes roman buildings appearing in non-roman settlements
  • changes slot upgrade logic to follow the settlement’s culture, not the building’s culture
  • allows speciality buildings in other cultures settlements (roman Arenas in carthaginian cities, Secret Police HQ in greek cities, etc.)
  • fixes a bug causing all smith buildings to always appear as the basic blacksmith
  • edits settlement plans to allow Sewers and the Siege Engineer to appear in eastern settlements and Royal Cavalry Stables in egyptian huge cities.
  • supports large and huge cities for barbarians, also adds a Tavern slot to both. All BI buildings are ported to battlemaps and come with a lot of additional bugfixes (more infos on bugfixes here)

NOTE:
For compatibility with other mods, this mod does not enable stone walls or large and huge cities for barbarian factions in campaign.

MODDING RESOURCE:
Feel free to use any of the files in this mod for your own, provided you leave credits.


My other Mods:
Unique Walls and Settlements (Barbarian Invasion)
Barbarian Engineering