Civ Rework Netherlands

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Author: D

Last revision: 22 Jul, 2021 at 07:46 UTC

File size: 15.83 KB

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Description:
Netherlands Rework

Netherlands is known as its prosperous sea trade routes in history, but the official ability design does not affect that well.
Hereby we introduce our new ability design for Netherlands, and hope the Netherlands would flourish through its shipbuilding industry and the busy trade routes.

The New Ability

The New Unique Ability: Culture Bomb adjacent tiles when completing a Harbor. +50% construction speed toward the Dam district, Shipyard and Flood Barrier buildings. Shipyard provides +1 Trade Route capacity. When completing naval units (rather than purchasing or granting for free) in the cities have a Shipyard, gains Gold equal to the unit閳ユ獨 cost (doubles when the city also has a Bank).

The New Leader Ability: +50% production speed towards trader units. For each Trade Routes to foreign cities or from foreign cities, the specialty districts provide yields to you as if they were international destination.

Unique Improvemen Polder (requirement update): Only need 2 or more adjacent passable land tiles (instead of 3).

Explanation to the new Leader Ability:
Assume your city has a campus and a industrial district, then the international routes starting in this city (or as destination sent by others) would yields +1 Science and +1 Production more because of this ability.