Apocalypse Railways, 1972-1987

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Author: kingbeandip

Last revision: 12 Aug, 2021 at 17:41 UTC

File size: 56.45 KB

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Description:

Nuclear winter has come. Miraculously, the missiles headed for Salt Lake City didn’t reach their target. Still, people are starving and we’re out of ammunition, no thanks to the mutants and bandits. Use the commemorative locomotives at Promontory, Jupiter and UP #119, to bring food and stability to the city. And look for somewhere warmer to survive these $@!#%#*% winters!!

I put a lot of love into this rather unique scenario. It starts in 1972. Salt Lake City is quickly losing population, and you need to stabilize it before you can start settling or connecting to other towns. Technology progression is abrupt, including select engines ranging from the Reno/Inyo (extremely close relatives to the Jupiter and UP #119) to the Super Hudson. The end locomotives are several times faster than the starting locomotives. This scenario is all about building a robust freight network to increase population, and is fairly difficult. (All objectives are possible.)

Please rate the scenario after you play it!

TIP: Delivering goods to a warehouse will help minimize population loss during the long winter, and you can even send good to cities before they’ve grown enough to need them. The highest demand commodity is scrap metal, since it’s required for canned food, weapons, and cities demand it once a certain population is reached.

DLC Required: Down Under and any DLC that gives you snow (Northern Europe, Great Lakes, or Japan). It is playable without snow, but will be much easier.

Gameplay Changes:
– Double headed versions of some locomotives (2 locomotives pulling a train for 2x power and slightly better reliability)
– Oil-converted locomotives
– New commodities and factories
– A new tech tree
– Extensively modified locomotive stats
– Modified load weights
– Power and turn radius are more impactful than before
– Winter covers much more of the map in snow

Author’s Note:
A big part of the reason I made this scenario was to figure out how much is possible with the scenario editor, and show other creators what can be achieved. I hope others might find inspiration from it, even though it’s only my first scenario. Next, I look forward to creating a passengers and mail only scenario.

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Required DLC:

These DLC should be installed in order to use this item.


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