Halo Infinite Armoury

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Author: Rollo B312

Last revision: 12 Apr, 2024 at 10:15 UTC

File size: 16.35 MB

On Steam Workshop

Description:
Halo Infinite Armoury

Combat Extended Patch – https://steamcommunity.com/sharedfiles/filedetails/?id=2795897813

This mod aims to bring a loose approximation of the weapon sandbox from Halo INFINITE into Rimworld.

Update – 15/02/2024

Two years later my old halo weapon mods have been updated and integrated into this pack. It now no longer only covers the infinite sandbox

Update – 04/02/2022

Human weapon variants (from the Halo Infinite Campaign) added, they require charged shot research to produce

UNSC Weapons
  • MA40 – Assault Rifle
  • BR75 – Battle Rife
  • VK78 – Commando
  • M50 – Side Kick
  • S7 – Sniper Rifle
  • CQS48 Bulldog
  • MLRS-2 Hydra
  • M41 SPNKr – Rocket Launcher
  • M247H – Heavy Machine Gun

Sentinel Weapons
  • Sentinel Beam – A Hardlight SMG Note: This is currently pretty broken. Figuring out how to best emulate its ingame form
  • Heatwave – A Hardlight Shotgun
  • Cindershot – A Hardlight Grenade launcher

Banished Weapons
  • Plasma Pistol
  • Pulse Carbine
  • Shock Rifle
  • Disruptor Pistol
  • Stalker Rifle
  • Mangler
  • Skewer
  • Needler
  • Ravager

Credits

Halo is owned by 343 and Microsoft – https://www.halowaypoint.com/

Big shout out to Halopedia for the reference images and descriptions https://www.halopedia.org/

An absolutely massive thank you to https://steamcommunity.com/id/Helixien/myworkshopfiles/ Helixien for providing me with some of the sounds used in this & previous mods

For more Halo mods go to Lil Scoot’s collection – https://steamcommunity.com/workshop/filedetails/?id=2421812616

Weapon sounds from SillyGoose’s sound packs found here – https://www.youtube.com/watch?v=krLdd8Lqyu4&t=42s&ab_channel=SillyGoose




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