Higher Morale [normal hitchance]

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Author: Arthur Dayne

Last revision: 9 Nov, 2018 at 10:14 UTC

File size: 332.88 KB

On Steam Workshop

Description:

This is the same as Higher Morale, but includes only morale changes, and doesn’t include hitchance changes.
(Applies to both player and AI armies.)

  • Increases base morale of all units by 15.
  • Increases morale of siege defenders from 8 to 50 (from 0 to 10 if breached).
  • Gives 5-10 morale if commanding general is alive.
  • Increases general’s aura effect from 3-3 to 5-10.
  • Gives up to 10 morale if reinforcements are expected.
  • Decreases morale penalty if army is near destruction from -120 to 0.
  • Increases morale bonus for winning slightly (from 3 to 10), winning (from 6 to 15), winning decisively (from 8 to 20).
  • Gives a -10 morale penalty if unit is under friendly fire.
  • Gives no morale penalty to player in Very Hard/Legendary difficulty.
  • Increases tickets in siege defense from 200 to 500.
  • Units can only rally after a rout once (down from twice).