Reclaiming Entropy – A post-Saint world state

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Author: Parageist

Last revision: 15 Apr at 06:53 UTC

File size: 245.32 MB

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Description:

WORK IN PROGRESS! – CURRENTLY ONLY THREE OUT OF THE 11 REGIONS ARE PLAYABLE! (Sunlit Alleyways, Withstanding Factory, and Pipegrave)

Long after the reign of random gods, new life breaks through the snow and the cycle continues.

VERSION HISTORY:
-v0.1 (4/7/24) – Added WT (Withstanding Factory). I still need to fix the music bugs and make proper region art but besides that it should be fully playable!
-v0.2 (4/10/24) – Added SO (Sunlit Alleyways) and a placeholder scug that spawns there named The Matriarch. WARNING: I added the safari unlock for both WT and SO but after collecting it and going to the safari tab the game freezes, so try to avoid collecting those for now!!! The proper region art for SO isn’t finished yet either.
-v0.3 (4/15/24) – Added PY (Pipegrave), fixed a few errors with previous regions. Dev team has gotten a lot bigger since last time!

NEXT ON TO-DO LIST:
-Finish region art and threat themes for the regions so far
-Maybe finish FU (undergrowth) and/or WD (nascent woods)? I may take a break and have the others work on those regions, so the next update will likely take a lot longer than the first ones.

ROADMAP:
-Sunlit Alleyways (future SU) – 99% complete
-Withstanding Factory (future HI) – 99% complete
-Undergrowth (future UG, name TBD) – 10% complete
-Smokestack Treetop (future CC) – 0% complete
-Gloomy Marshland (future GW) – 10% complete
-Pipegrave (future VS) – 99% complete
-Mountains Abound (future CL) – 50% complete
-Nascent Woods (future LF) – 10% complete
-Aquifer Tunnels (future SB) – 10% complete
-Rusted Basin (future SL) – 70% complete
-Fading Moonlight (future MS) – 60% complete
Custom slugcat and campaign? Maybe, I have some concepts planned but I don’t have much coding knowledge.
Custom creatures? Same with the custom story, it’s currently just a maybe.

CREDITS:
-Main Concepts and project lead by Parageist
-Mod Setup Help by Jennifer
-Original Mod Description by Jennifer
-Mountains Abound Ledditting Help by Jennifer
-Main Level Design/ledditting by Parageist
-Writing by Parageist
-GM level design/ledditting by Foto and Parageist
-WD level design/ledditting by Echo and Parageist
-FU level design/ledditting by Wynne and Parageist
-Playtesting, additional concepts and help by vividyon, webber, FiveFrozenLakes, pretty much everyone else on the team lol, along with everyone on steam who pointed out bugs/issues 🙂

And these haven’t been finished or implemented yet but I still wanted to credit them:
-Threat themes by LolaTheLoach, Repeatsalt, and Webber
-Region Art by vividyon, Webber, Wynne, echo, and Parageist

And thank you to all the wonderful people in the Rain World server, such as Bro, Willurd, Cappin, Atom, Slugged, and many others who helped me fix my myriad of bugs and questions!
TYSM ALEX THE GROUNDHOG AND LOLIGHT2 FOR MAKING VIDEOS ABOUT OUR MOD 😀

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