Buffed Archaon Items

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Author: TOOTHBRUSHDUCK

Last revision: 24 Feb at 12:46 UTC

File size: 168.23 KB

On Steam Workshop

Description:

Ah, Archaon the Everchosen, greatest of the everchosen, destined to end the world…

Wait, why are his items so weak? These are meant to be legendary artefacts in their own right each!

This mod very simply buffs Archaons items massively. It is not balanced by any means, this is just a power trip, though most aspects of this power could be given to Archaon with other items.
Now including a set bonus! Uniting all the items marks Archaon as the true everchosen, empowering his forces to better wash across the world. Set bonus doesn’t need Dorghar for you unmounted lovers, but this has made the Skull Collecta set unavailable for ogres, if you wanted it’s small bonuses.

The Slayer of Kings:

  • Grants increased undivided authority (1 -> 5)
  • Grants increased melee attack (6 -> 20)
  • Grants AP damage (+400)
  • Grants melee defence (15)
  • Scaling power with kills (Up to +150% WS, +40MA, and +100% splash power, +50% spell mastery (represents the crown))
  • Active disabled, replaced with passive that is active as long as a lord or hero is nearby (small error on UI like grimgors ability, active still shown as added by item but does not appear)

The Armour of Morkar:

  • Grants increased undivided authority (2-4)
  • Grants even more hero action fail chance to enemy heroes (-10% -> -100%)
  • Grants increased armour (12 -> 60)
  • Grants increased melee defence (6 -> 30)
  • Grants increased ward save (10% -> 20%)
  • Grants increased ward save in melee (Tempered Rage from Daniel)
  • Grants Perfect Vigor

The Eye of Sheerian:

  • Reduces spell cost significantly more (-10% -> -40%)
  • Grants increased barrier (800 -> 2000)
  • Grants ward save (20%)

The Crown of Domination:

  • Grants increased all authority (1 -> 4)
  • Grants increased melee attack (3 -> 10)
  • Grants increased melee defense (3 -> 10)
  • Grants Unbreakable
  • Grants ward save (10%)
  • Grants a passive healing (Crown of Everlasting Conquest passive)

Set bonus:

  • Grants more factionwide undivided authority (1 -> 5. In theory, seems to be a bit buggy)
  • Grants more diplomatic relations (+50 -> +100)
  • Grants factionwide Winds of Magic power reserve capacity (+30)
  • Grants factionwide melee attack (+10)
  • Grants factionwide melee defence (+10)
  • Grants factionwide ward save (10%)
  • Grants factionwide weapon strength (20%)
  • Grants Let The World Burn (passive bombardment, WoM reserve generation, and recharge rate)

Notes
The quest screen, and likely a few other ui screens, don’t show the correct abilities

Should be compatible with everything, it touches as little stuff as possible, except my artefacts of legends mod, which includes this.

Uses passives that already exist for ease of my making it. I’m still a novice modder after all.

Apologies for icons being a bit cut off in my images

Want more Souls from Vassals? Check out:
https://steamcommunity.com/sharedfiles/filedetails/?id=2859516994

See my other mod!
Buffed Slaughter and Carnage for Skarbrand
https://steamcommunity.com/sharedfiles/filedetails/?id=2790278710

Buffed Blade of Shadows for Be’lakor
https://steamcommunity.com/sharedfiles/filedetails/?id=2853745498

Artefacts of Legends!
https://steamcommunity.com/sharedfiles/filedetails/?id=2855364225