Treasure hunt event

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Author: tanp0p0

Last revision: 22 Mar at 22:25 UTC

File size: 863.74 KB

On Steam Workshop

Description:

This MOD is still Work In Progress.

Short explanation for busy Survivor
  • Adds a regularly recurring treasure hunt event to Knox
  • Events will be notified by pagers dropped by zombies, and you can get the item by being the first to reach the designated location within the time.
  • Server admin and single player can freely edit event content without going through the workshop.

Dear Survivor,

Do you know that there is a secret organization in Knox?

The size and whereabouts of the members of the organization are unknown. But they seem to be quite large in number and often move from place to place, safely avoiding the living and the dead.

A few days ago, while scavenging through several zombies’ belongings, I found a pager in one of their pockets. It still had some battery left and seemed to be receiving a message.

~When I checked the screen, the words "delivery" along with some numbers flashed on the display. I thought these might be location indicators, so I headed over the coordinates. ~

And then, at the designated location, salvation. There was a bag filled with supplies. Its contents were fresh meat and fruit, things you almost never come across. This bag must have been placed there just recently!

Could the pager be this organization’s only way of communicating? What else are they distributing within the city proper?

I may have stumbled onto something that might help me survive this dreaded apocalypse and with this receiver, I wonder if I can get to the supplies before the organization does.

– Zomboid Survivor Timmy Taro


Description

Multiplayer – Yes
Works in singleplay and multiplay

Features

– Treasure hunt events will occur periodically.
– You can adjust the event cycle in sandbox settings.
– You need to find a pager to get a treasure hunt hint.
– Pagers are found in zombie loot.
– be careful. Even zombies can hear the pager ringtone.
– Target location may be spawned by zombies(No, will surely there…)
– Features 20 preset event patterns and over 800 locations.
– There will be opportunities to receive various rewards depending on the type of event.
– No more running to Gigamart on the first day and flesh meat in the freezer.
– On multi-servers, you will be able to obtain guns and ammunition at events without participating in the Police Station Marathon.

Event customization

Event patterns can be edited freely without going through the Steamworkshop
Yes, Your event can include the Steamworkshop awesome MODs items and zombies
Sure, You can also add coordinates according to the location of the MODs map.

It may take about 15 minutes to 30 minutes to get used to event editing, but once you get used to it, it’s easy.
We also have detailed documentation
-> URL https://github.com/pkszZomboid/pkszTH/wiki
Now, let’s create a new event that will give hope, excite, and despair to the survivors.
If you make something good, please share it. XD
-> discord[discord.gg]

Save data compatibility

Anytime is OK!
You can add or disable this mod at any time.

MODs compatible

I think it’s compatible with most mods
Please let us know if conflict

To server admin

This MOD is a event generator for server admins.
Born to reduce the hassle of overzealous (or lazy) server admins.
In a Knox where fresh food has disappeared, Gunfights may break out for burgers and mayonnaise at event locations
When Knox stuck in a rut, edit your event pattern to give hungry survivors events that bring hope.
No need to distribute edited events files to clients.
Server admins can share new event patterns with everyone by simply restarting the server.
On multi-servers, there are also admin commands that take effect immediately without restarting.
-> /reloadlua pkszTHinit.lua

Installation

Once you subscribe and start Zomboid, the event generator will start working.
This mod is adjusted to a game speed where in-game one day passes in two hours.
If you feel the event is ending too quickly or too slowly, adjust it in the sandbox settings.
The default event file will be automatically installed in the USER folder upon first startup.
If you want to customize event, Edit the event file in the USER folder

ex.) C:UsersUSERZomboidLuapkszTHv202403

Known issues

Vehicles cannot be set for rewards
The event is initialized when you exit the game (shutdown/restart).
In single-player mode, you must reach the destination in one play.

license & permission

CC BY-NC-SA 4.0
Treasure hunt event c 2024 by tanpOpO is licensed under CC BY-NC-SA 4.0 [creativecommons.org]
and will be overwritten by the following rule
Project Zomboid Modding Policy[projectzomboid.com]

When publish,Any use except for commercial purposes is permitted as long as you include the URL of this MOD page.
customization OK! re-Upload OK! re-Pack OK! commercial Nooooo!
If you publish a redistribution, please inherit the same license.
( If it’s not public, please do as you like. )

This MOD is published on GitHub
-> https://github.com/pkszZomboid/pkszTH

Please note that this mod is still Work In Progress.(WIP)
Once I’m happy with the development I’ll change it to CC0.

Please ignore the license and freely publish and distribute Event files.

Credit

Helped input coordinates & Test – PKSZ server survivors
( Especially Ch-best, sumi, Musuka, サメバーガー )
MadShip was the first find treasure hunted
And thanks to TimmyTaro for the excellent plot.

LINK

Event Wiki https://github.com/pkszZomboid/pkszTH/wiki
discord https://discord.gg/JWQtwnFQEg


Workshop ID: 3164318897
Mod ID: pkszTH

Workshop ID: 3164318897
Mod ID: pkszTH

Workshop ID: 3164318897
Mod ID: pkszTH