Better Projectile Trails

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Author: LordRojdix11

Last revision: 11 Jul, 2023 at 09:21 UTC

File size: 1.16 KB

On Steam Workshop

Description:

No more spaghetti flying around the battlefield!

This mod aims to make all projectile trails feel less unnatural on the battlefield by either reducing their size or decreasing their opacity.
It’s most noticeable for bullet trails, which can now still be seen for coordination but won’t look like noodles flying through the air, the same goes for artillery/naval shells.
(Click on the images above to get a proper impression of the new bullet trails.)

Just to make this clear, all projectile trails of all three campaign are adjusted, not just those from Fall of the Samurai.
It is a mod made for all three campaigns.

Feedback is welcome.

My other mods:
Bayonets & All Rank Fire (Improved): https://steamcommunity.com/sharedfiles/filedetails/?id=2091954861
Bayonets & All-Rank Fire (Tighter Formations): https://steamcommunity.com/sharedfiles/filedetails/?id=3002318353
Lower Agent Cap of 3: https://steamcommunity.com/sharedfiles/filedetails/?id=2794130173
Research Rebalance: https://steamcommunity.com/sharedfiles/filedetails/?id=2833740204
Character XP & Skill Point Revamp: https://steamcommunity.com/sharedfiles/filedetails/?id=2846741920
Better Clan Traits (Fall of the Samurai): https://steamcommunity.com/sharedfiles/filedetails/?id=2857269958