Rain Fortress

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Author: Chillet

Last revision: 30 Apr at 19:30 UTC

File size: 1.16 MB

On Steam Workshop

Description:

Just your average rain world fanmod~

I’m going to be making a more in-depth bestiary in the discussions soon!

PLAYABLE SLUGCAT CIV

– 15 different fur colors, 8 ear shapes, 3 rare features
– Slightly smaller than dwarves
– Civ only has access to spears, crossbows, axes, and picks
– Scugs are a more primitive civilization that can’t make shields, metal armor, or trap components. Trade or loot to get them instead!
– Civ spawns in temperate wetlands and favors any wetlands for expansion, with grasslands/savanna/shrublands/river close behind
– Custom armor and leadership to come in the future, currently borrowing from others!
– Starts with blue lizards, squidcadas, eggbugs, lantern mice, and batflies as domestics

SURFACE CREATURES

– Green Lizard (trainable, pack, wagon)
– Pink Lizard (trainable)
– Blue Lizard (trainable, pack, wagon)
– White Lizard (trainable)
– Yellow Lizard (trainable, pack)
– Cyan Lizard (trainable)
– Caramel Lizard (trainable, pack, wagon)
– Strawberry Lizard (trainable)
– Red Lizard (trainable, semi-megabeast)
– Red Centipede (trainable, semi-megabeast)
– Raindeer (milkable, shearable)

FLYING CREATURES

– Squidcada (hunting trainable, hunts vermin)
– Centiwing (trainable)
– Vulture (trainable)
– King Vulture (trainable, semi-megabeast)

CAVERN CREATURES

– Black Lizard (trainable)
– Lantern Mouse
– Eggbug (good egg layer)
– Batfly
– Centipede (trainable)

SEMI-AQUATIC CREATURES

– Salamander (trainable)
– Eel Lizard (trainable)

AQUATIC CREATURES

– Aquapedes (trainable?)

PLANTS

All surface plants except karma flowers solely spawn in wetlands biomes, meaning slugcats should have access to them by default. You MAY need to prepare carefully to get all seeds from the getgo!

– Worm Grass (surface, cookable, extractable)
– Popcorn Plants (surface, edible raw, brewable, millable)
– Karma Flower (rare on surface, brews into a unique drink with slight healing)
– Bubble Fruit (surface, edible raw, cookable, brewable, oil seeds)
– Slime Mold (caves, edible raw, cookable, millable, extractable)
– Slugshroom (caves, edible raw, brews into a drink that gives a speed boost)
– Batnip (caves, processed into fibre)
– Spore Puff (caves, cookable, brewable)

FUTURE CONTENT

(no particular order):

– Revamp Red, Green, and Caramel Lizards with bigger, unique sprites
– Train Lizard (megabeast)
– Miros creatures
– More misc creatures
– Custom armor for scugs (maybe sprite rework to go with it)
– Custom civ settings for scugs (custom nobles, etc)
– Color variant sprites for salamanders and squidcadas (more, maybe?)
– Custom toys, language, etc
– Maybe scav civ? Maaaaybe?
– Downpour plants
– Rotted creature variants for evil biomes
– Additional things if I figure out I can do them in the first place haha

This is my first mod, so do let me know if you find anything weird going on and I’ll try my best to fix it!

[ko-fi.com]