EpsTweak for Government Management

If you liked this item, please rate it up on Steam Workshop page.

Author: Eps

Last revision: 23 May, 2020 at 18:20 UTC

File size: 2.76 KB

On Steam Workshop

Description:

EpsTweak is a series of small mods that tweak the balance of Civ 6. Rather than put all of them into one hefty package, I’ve split them into small fragments to allow you to make your own custom rulesets.

By far one of the biggest pains for multiplayer sessions is the "Change your policies for free on the turn you unlock a Civic" mechanic. Multiplayer is usually played using simultaenous turns, with a very short turn timer and auto-end-turn enabled, which ends up demanding the player’s full attention non-stop. Asking players to keep track of when they unlock a Civic is simply asking too much.

So this mod removes that requirement, and makes it so that you can change your government policies for free at any time after unlocking a Civic. To keep things from getting too exploit-heavy, when you change your policies (by pressing the "Confirm" button) your government goes into "cooldown". During cooldown, you have to pay gold to change your policies. When you unlock your next Civic, the cooldown ends, and you again can change your policies for free during any turn.

Note: This mod only affects human players. Enabling it for AI’s would probably cause a lot of problems due to them re-evaluating policies on every single turn.

Download
Required DLC:

These DLC should be installed in order to use this item.


Sid Meier's Civilizationu00ae VI: Gathering Storm