Commander Turret Override

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Author: Seb

Last revision: 14 May, 2022 at 14:33 UTC

File size: 34.38 KB

On Steam Workshop

Description:
Commander Turret Override

FEATURES:

– Allows a commander to force the turret of their vehicle to look a certain way
– Works for AI, Players or Empty vehicles
– Fully signed
– Works for modded vehicles
– Gunners may lock their turret to disable override.
– Config-based disable
– CBA Keybind (Default ALT+T)

Also known as Commander Designate, modern tanks and APCs allow the commander to take control of the turret to quickly snap to a target, rather than having to describe where the gunner needs to look. Arma doesn’t allow for this by default
This mods allows a commander to temporarily override their gunner to snap to a target. This feature is enabled for all vehicles by default, see the documentation section for how to disable it for certain vehicles.

Documentation:
Please submit bug reports, translations, or feature requests to this projects GitHub[github.com]
Making a modded vehicle? Explicitly disable or enable the turret override feature with the following config entry:

class CfgVehicles { class MyVehicle { hasCommanderTurretOverride = 1; // 1 = enable, 0 = disable }; };

Licensed Under GPLv2

Looking for an Arma community? Check CNTO out:

https://www.carpenoctem.co/

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CBA_A3Steam Workshop