Marienburg Trading Company

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Author: Anyndel

Last revision: 30 Oct, 2019 at 22:44 UTC

File size: 1.16 MB

On Steam Workshop

Description:

-THIS MOD IS DISCONTINUED-

It might still function but you are better off not trying it. I havent got the time anymore to update my mods unfortunately, but they are up for grabs if anyone wants to continue them or make their own versions, anyone is allowed to do anything with any part of any mod I made.

Welcome to the Marienburg Trading Company!

This mod makes it so Marienburg can establish trading companies that will each grant the Free City of Marienburg access to a specific resource in great ammounts, and the more settlements each trading company owns, the more of that resource it will grant to Marienburg.

When the player conquers or finds a ruin in the following continents, he can gift the region to:

-Empire lands – Imperial Trading Co. – Supplies Timber to Marienburg.
-Bretonnia – Bretonnian Trading Co. – Supplies Wine to Marienburg.
-Lustria – Lustria Trading Co. – Supplies Medicine to Marienburg.
-Últhuan – Ulthuan Trading Co. – Supplies Trinkets to Marienburg.
-Naggaroth – Naggaroth Trading Co. – Supplies Obsidian to Marienburg.
-Southlands – Southlands Trading Co.- Supplies Spices to Marienburg.
-Badlands and Mountain areas – Dwarven Trading Co. – Supplies Gems to Marienburg.
-Norsca lands – Norsca Trading Co. – Supplies Furs to Marienburg.
-Southern Realms and Western Badlands – Southern Realms Trading Co. – Supplies Marble to Marienburg

The more settlements each of those factions own, the more resources they will send to Marienburg, who will benefit from increased trading goods. For example, if Bretonnian Trading Co. owns 1 settlement, it will send Marienburg 5 barrels of wine per region Marienburg owns, but if they own between 3 and 6 settlements, they send 10 barrels, and so on.

Basically, each of those will be a vassal faction to Marienburg and the player is encouraged to mantain and grow the colonies in different parts of the world for more income and trading goods, making it so Marienburg becomes the first overseas economic power of Total War Warhammer, similar to how the Dutch were historically.
Each trading company will fund its own armies and so on, and will expand and defend itself, but help from the motherland of Marienburg might be needed here and there. This, combined with the gameplay Marienburg has with Mixu’s mod which allows him to recruit in the go and be somewhat of a horde, makes things interesting.
I’ve tested this some but would be great to get more opinions and more testing, its a unique type of gameplay and its pretty hard to balance very well.

This mod requires both Mixu’s Legendary Lords 1 and Mixu’s Unlocker to make Marienburg playable, this wouldnt be possible without those great mods, so props to Mixu first and foremost.
Regarding compatibility, it should be compatible with anything Mixu’s mods are compatible with.

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Mixu's Legendary Lords 1Steam Workshop
Mixu's UnlockerSteam Workshop