<color=#DD0000>[Translated] Race Framework++</color>

If you liked this item, please rate it up on Steam Workshop page.

Author: Social∈Sucks

Last revision: 28 Apr, 2024 at 13:08 UTC

File size: 59.83 MB

On Steam Workshop

Description:

The English-translated Race Framework by the author named "心随梦随心、只有梦长", based on the Steam Workshop version (last updated: 13 Nov, 2023 @ 3:39pm)
https://steamcommunity.com/sharedfiles/filedetails/?id=3018337316

Disclaimer:

All credits goes to the original Mod Framework creator! Please consider to (instead) support the original creator, ‘if’ you were planning to give me Steam awards or anything!

The original mod’s description:

————————-
This module is a race framework module, and the ModAssets file comes with sample tutorials. Players and modders can expand races based on this module.
(This module is only a framework and does not add any races. It needs to be used with race expansion or race accessory modules. It has no obvious effect when used alone. If you want to experience it, it is recommended to use it with race expansion modules. Dragon, Phoenix, Spirit and There are only 6 new races of Meng Chang).
Main function introduction:
1. The relevant interfaces and commands for racial expansion are opened in the framework. Please refer to the sample tutorial for details or effects.
2. Each race has different passive effects or active skills. Passive effects take effect automatically, and active skills are released by pressing C and V.
3. Each race can add customized transformation effects, which will come with new skills and combat effects after transformation.
4. Players can choose their own race at the beginning. The race of NPC is based on the law of inheritance. It is inherited from the race of the parents. If there is no father or mother, it will be randomly selected from the race pool.
5. After loading this module, NPC will also regenerate new expanded races with racial effects.
6. Before uninstalling this module, you need to load the archive and enter the settings interface in the game. Uncheck "Load race module" to complete the uninstallation. Directly canceling the module will cause confusion in the UI interface. If other subsidiary modules are not Add special props, luck, etc. and can be uninstalled directly.
————————-

Changes in my version:
  • The framework as well as the added Races mod have been made Open Source. The only thing that remains closed-source are the Unity Assets under ModRes, which I CBA to learn Reverse/Reconstruct.;
  • Character creation interface: Moved the dropdown list for race selection below the Vanilla game’s race textlabel & increased the width to fit English names (which are longer in character-count.);
  • Fixed an issue where the race transformation- and C-, V- skill descriptions wouldn’t show up.;
  • Added an option to swap race from the Player Info UI mid-game. (Close/re-open UI to see the change);
  • Scaled the monster-model transformation with the player’s realm and stacked the player’s stats on top; (Thanks Eut // babynamisbaby Discord)
List of mods that this one has been combined with:
  • Translated 龙族(真龙、青龙和应龙), Steam Workshop (last updated: 22 Feb, 2024 @ 5:43am)
  • Translated 玩家与NPC种族拓展, Steam Workshop (18 Nov, 2023 @ 6:43am)