Better Vanilla Weapons

If you liked this item, please rate it up on Steam Workshop page.

Author: ManOfHighCulture

Last revision: 9 Apr at 13:16 UTC

File size: 2.84 MB

On Steam Workshop

Description:

In order to balance vanilla weapons for more comfortable use, a better position in the hands and the presence of a much-needed flashlight, the following changes have been made:

"Alien Pistol":
– is now a full-fledged two-handed weapon;
– removed the appearance of "Psychosis" when using;
– increased damage;
– increased rate of fire;
– added the effect of sparks on hit;
– now there is a crosshair;
– changed the capacity indicator to that of the batteries;
– the alien battery is now disassembled into fulgurium (depending on the state) and dementonite (in any case);
– new sound of shooting;
– added switchable flashlight;
– can now be reinforcemented in the fabricator (to increase the quality level).

"Harpoongun":
– slightly higher rate of fire;
– only 1 harpoon is displayed on the weapon itself, instead of a mash of 6 pieces in a row;
– all harpoons can now be stored in the tool belt and storage containers;
– Increased stack size to 8
– added switchable flashlight.

Revolver:
– added the sound of the trigger cocking after each shot;
– added switchable flashlight;
– can now be crafted in the fabricator.

"Handcannon":
– added the sound of the trigger cocking after each shot;
– added switchable flashlight.

"SMG":
– reduced camera shake from shots;
– Magazines for the SMG now stack up to 2;
– added switchable flashlight;
– can now be crafted in the fabricator.

"Deadeye Carbine":
– adjusted the position in the hands;
– reduced camera shake from shots;
– added switchable flashlight;
– can now be reinforcemented in the fabricator (to increase the quality level).

"Shotgun and Boom Stick":
– added switchable flashlights;
– The shotgun can now be crafted in the fabricator;
– The Boom Stick can now be reinforcemented in the fabricator (to increase the quality level).

"Assault Rifle":
– adjusted the position in the hands;
– can now be carried in inventory and put in lockers;
– Magazines for the Assault Rifle now stack up to 2;
– added switchable flashlight.

"Autoshotgun":
– can now be carried in the inventory;
– added switchable flashlight.

"Rapid Fissile Accelerator":
– can now be carried in the inventory;
– added switchable flashlight.

"Grenade Launcher":
– can now be carried in the inventory;
– added switchable flashlight;
– can now be crafted in the fabricator.

"Bandolier":
– Now can be carried in inventory but not held in hands;
– increased capacity from 4 to 6 slots.

A version of the mod with a standard heavy weapon carried only on the back:
https://steamcommunity.com/sharedfiles/filedetails/?id=2657155358