Barotronics – Turrets
It took me long enough, but I finally finished my collection of commonly requested turrets. With over 100 meter of turrets ranging from simple dual turrets or burst fire to autoturrets, converging turrets and shotguns, there surely must be one among them that satisfies your shooting needs.
Hope you enjoy!
-Working Joe
Included turrets:
Darakan twin – Alternating double turret
Kanten triplet – Alternating triple turret
Accelerator – Spin up during fire
Procrastinator – Spin up before fire
Investor – Rearming turret
Bonfire – Overheating turret
SM15 Dual Loader – Semi automatic coilgun switching between two loaders
Torrent – Burst fire coilgun
Tone – Charged burst railgun
Integrator – Charged burst coilgun
Pile Driver – Coilgun shotgun
Anglerfish – Simple autoturret
Nauplius’ Beacon – Spotlight guided converging coilguns (both two-periscope and single periscope versions)
Converging simple X
Converging simple Y
ElPiro’s bane – World’s worst coilgun
Hesitator – Railgun with random delay
Some notes:
– The lights on all the assemblies are off by default to prevent them from lighting the demo area. Tick the IsOn tickbox once you place them on your sub
– The demo turrets have some extra circuitry to pre-aim the turrets. Use the separate assemblies below instead.
– The circuits are delivered somewhat balanced, but feel free to alter the parameters to better balance them or for personal preference.
– Unless the firing frequency or delay is a parameter in the circuit, it is set in the coilgun
– Some coilguns are set to have a really low reload time to allow the circuit to control it. Make sure to set these to non-interactable to avoid exploits
– The assemblies will still have to be powered. This works the same as powering normal turrets (although you may want to tweak the consumption for balance)
– Some assemblies (most notably the shotgun) make use of RegEx range matching. If you are unfamiliar with this either use the much larger circuit that is also provided or ask about it on the official Undertow Games discord.
– The complex converging turrets require you to enter the x and y distance between the spotlight and the turrets. You can measure this in the editor with the ruler (alt shift drag). Multiply the distance by 100.
Let me know in the comments or on the Undertow Discord if you find any problems with this (especially in multiplayer) so I can fix them. Also feel free to tell me if you’ve put it on a sub, I’d love to check it out. 🙂